﻿#region Using

using System;

#endregion

namespace GameLogic.Internal
{

    #region Using

    #endregion

    internal class GameTime
    {
        internal GameTime(TimeSpan elapsed, TimeSpan total)
        {
            this.Elapsed = elapsed;
            this.Total = total;
        }

        internal TimeSpan Elapsed { get; private set; }

        internal TimeSpan Total { get; private set; }
    }
}